Single-commit clean baseline after security scrub of niche-tells, project codenames, internal jargon, and contributor-email leaks. Contents: - 100 Rust crates (_primitives/_rust/) - 37 agent manifests (_manifests/) + generated specs (_generated/) - 67 user-invocable skills (skills/) - 33 hooks (hooks/) - Composition blocks (_blocks/) - Documentation (docs/, README.md) - TS adapter packages (_ts_packages/) - Assembler (_assembler/) - Roles (_roles/) - Templates (_templates/) - Forgejo CI (.forgejo/) Author: Denis Parfionovich <info@greendragon.info> License: see LICENSE.
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1.9 KiB
| name | description | arguments | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ui-component | Use when building a UI component — API design, variants, accessibility, animations, tests |
|
UI Component Workflow
Step 1: Research
- Check if component exists in project already (Glob/Grep)
- Check existing component library for similar components
- Review design system tokens if available
- Identify the component's role and variations needed
Step 2: API Design (Props First)
Define before implementing:
interface ComponentProps {
// Required props
// Optional props with defaults
// Event handlers
// Composition slots (children, render props)
// Style overrides (className, style)
}
- Keep API minimal — only props that are actually needed
- Use discriminated unions for variant props
- Sensible defaults for all optional props
Step 3: Implementation
- Follow project's component patterns exactly
- Compose from existing primitives when possible
- Variants via props, not separate components
Accessibility
- Semantic HTML elements
- ARIA attributes where needed
- Keyboard navigation (Tab, Enter, Escape, Arrow keys)
- Focus management and visible focus styles
- Screen reader announcements for dynamic content
- Color contrast WCAG AA (4.5:1 text, 3:1 large/UI)
Animations
- Use CSS transitions/animations over JS when possible
- Respect
prefers-reduced-motion - Consistent timing from design system tokens
- Enter/exit animations for conditional rendering
Step 4: Tests
- Render test (mounts without error)
- Props test (each variant renders correctly)
- Interaction test (click, hover, keyboard)
- Accessibility test (axe-core or similar)
Step 5: Examples
- Default usage
- All variants
- With different content lengths
- Responsive behavior
- Dark mode