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cortex-ui gains a Live2D anime-character renderer alongside existing
32px pixel sprites. User chooses via Setup; switch stored in localStorage
(pet.toml `meta.renderer` field will be wired to daemon in Wave 22).
## Ports from AIRI (MIT, attribution in each file header)
- `src/lib/live2d/emotions.ts` (72 LOC) — 9-value Emotion enum + motion
name + VRM expression maps. Copy-verbatim + CortexMood→Emotion adapter.
- `src/lib/live2d/motion-manager.ts` (194 LOC) — motion state machine
(Vue composable → Svelte 5 factory). Named-group preference, fallback
on throw, replay, reset.
- `src/lib/live2d/expression-controller.ts` (180 LOC) — expression blend
math + transition reset.
- `src/lib/live2d/beat-sync.ts` (63 LOC) — audio-reactive STUB; full
port deferred to Wave 22.
- `src/lib/live2d/types.ts` (62 LOC) — shared interfaces.
## New component
- `src/components/Live2DPet.svelte` (169 LOC) — wraps pixi-live2d-display.
Props `{ modelPath, mood, width, height }`. Fallback message in jsdom
(no WebGL) — tests mount without throwing.
## PetEditor + Setup integration
- `PetEditor.svelte` reads `pet.toml` `meta.renderer` → localStorage
fallback → defaults `sprite32`. Toggle button swaps renderer mid-session.
- `Setup.svelte` adds Renderer radio (sprite32 / live2d), persists to
localStorage.
## Model bundled
Haru (`haru_greeter_t03`), Live2D Cubism official sample, free sample
data license with attribution. 3.4 MB on disk (384 KB moc3 + 2.7 MB
textures + 8 expressions + 5 motions). Served at
`./live2d-models/haru/haru_greeter_t03.model3.json`.
## Deps
- Added `pixi.js ^7.4.0` + `pixi-live2d-display ^0.4.0` to
_ts_packages/packages/cortex-ui/package.json
- AIRI's `pixi-live2d-display.patch` copied to patches/ with README
(manual apply, not needed for default model path)
- **Known risk**: pixi 7 vs library peer-dep 6 mismatch — silent at
install time, untested at runtime. Fallback path: downgrade to pixi ^6
OR swap to `pixi-live2d-display-lipsyncpatch`. Will validate during
live browser test; fix in Wave 22 if breaks.
## Tests
30 pass / 0 fail (was 10):
- live2d-emotions.test.ts (6 new)
- live2d-motion-manager.test.ts (6 new)
- live2d-expression-controller.test.ts (5 new)
- live2d-pet-mount.test.ts (3 new)
- pre-existing api + config tests unchanged (10)
## Bundle size
- Main JS: 56 KB (22 KB gzip) — SPA shell unchanged
- pixi.js: 428 KB (129 KB gzip) — code-split, lazy-loaded on `live2d` pick
- pixi-live2d-display + Cubism4: 308 KB (82 KB gzip) — code-split too
- Haru model assets: 3.4 MB public/, served on-demand
- dist total: 7.5 MB with sourcemaps
## Constructor Pattern
All source files ≤194 LOC (motion-manager largest). All leaf fns ≤18
LOC. Factory-composer pattern avoids Vue's Composition API wrapping
(no mixins, no DI).
## Svelte 5 config touch
- `vite.config.ts` adds `resolve.conditions: ['browser']` +
`server.deps.inline` for vitest — Svelte 5 runes resolve to client
entry under jsdom correctly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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| .. | ||
| pixi-live2d-display.patch | ||
| README.md | ||
patches/
pixi-live2d-display.patch
Copied verbatim from AIRI (https://github.com/moeru-ai/airi), MIT License.
What it does
Both FileLoader and ZipLoader in pixi-live2d-display@0.4.0 pick the first
settings file ending in model.json / model3.json. Newer Live2D authoring
tools emit items_pinned_to_model.json as a side-car, which accidentally
matches the suffix and derails the loader. The patch filters it out.
Is it applied?
Not automatically. This project uses vanilla npm install, so we cannot
pre-apply patches the way pnpm + patchedDependencies or
patch-package would. Two options if you need it:
- Manual, once per clone, from
_ts_packages/:patch -p1 -d node_modules/pixi-live2d-display < packages/cortex-ui/patches/pixi-live2d-display.patch - Automated, wire up
patch-package:
(This would touchnpm i -D patch-package # add "postinstall": "patch-package" to root package.json_ts_packages/package.jsonwhich is out of scope for the current wave; leaving as a follow-up.)
Do we need it here?
Not for the bundled Haru model — Live2DPet.svelte loads the explicit
model3.json URL straight from /public/live2d-models/…, bypassing the
filename-scanning code paths the patch touches. The patch becomes relevant
only when (a) user-uploaded ZIPs are supported or (b) a model folder
contains an items_pinned_to_model.json sidecar.